Well, I thought I’d never see this happen in my lifetime (Honestly, I really didn’t!), however it seems that Brian Fargo and his team at InXile Studios aren’t just content with providing fans old or new with a Kickstarter-funded sequel to 1988’s Wasteland, but are now officially going to release a sequel to the 1999 CRPG classic Planescape: Torment.

The sequel titled Torment: Tides of Numenera will be set in the world of Numenera, a new setting from Monte Cook. The game will thematically continue the style of Planescape: Torment and will feature an RPG isometric single-player campaign. You will play a specific protagonist but will have the option to recruit various NPCs just like the previous game. The game will be powered by the Unity engine – this will give players the ability to play this game on PC, Mac or Linux.

Returning to the project will be Colin McComb and Monte Cook, who are two of the original three writers for Planescape: Torment. Mark Morgan, who is currently doing the music for Wasteland 2 and composed for the original Planescape: Torment will also be returning to lay down some epic thematic tracks.

The developers have uploaded a lovely video of the new game’s pitch. They are asking for $900,000, however the game within a short amount of time has already hit over $600,000+ and counting.

I hate to sound bias or premature, especially after the fiasco with Aliens: Colonial Marines, but the preview artwork and people involved in this project sound nothing short of phenomenal – Needless to say, I am absolutely psyched! Check out their Kickstarter page.