Today Microsoft launched Xbox Music, their cross platform streaming service that's currently available via your Xbox 360, and browser but with the official line claiming the service is also accessible via tablets and phones, it's only a matter of time before an app appears on Android market place and Apple's app store (or at least, we'd hope so - it would be a shame for Microsoft to cut off its nose to spite its face by restricting the music service's use to Windows mobile devices. You can download music to any device, and the rest of your gadgets with access to the service will automatically synch up.

So, how is it? Well, it looks pretty enough. The site has a responsive design (but then, everything does these days), and it's simple enough to search for an artist or build a playlist. I'm not entirely sure I like the design, but then I'm so used to Spotify that's it's probably more just a case of unfamiliarity - once I'm used to it, I imagine I'll barely notice it.

The player is situated at the bottom of the screen with a UI featuring the usual suspects - volume control, track skipping, track length etc. It's simple, it's obvious and it works. All the tracks I chose streamed without any lag or buffering issues. To be fair, there's not really much to say about it. If you've not got Spotify it's well worth considering, and you can try it out for 30 days for free. After the trial period, if you don't cancel you will be automatically charged £8.99 (making it a whole £1 cheaper than Spotify's premium pass), but there is also an option to pay for a whole year's subscription for £89.90, effectively giving you two months for free. Try it out here.