In an interview with Nintendo Life, ZombiU producer Guillaume Brunier confessed that early scores for the game had brought disappointment to him and his team. Some particular sites such as Game Informer and Gamespot brought some of their harshest criticism to the game, which his team were not expecting.

“We were really disappointed with early US reviews,” he said in the interview. “We are aware of the strengths and weaknesses of the experience we created but we did not expect so harsh a feedback. However as more and more journalists and gamers played the game, these opinions proved to be a minority. So right now we’re rather pleased with the overall reception of the game.”

In respect to reviewers being possibly deterred by the survival horror aspect of the game, Brunier said, “We never hid it.”

I can understand the justification for the low scores ZombiU received, as despite my hugely positive review of the game, it's no way by any means a absolute technical marvel and in terms of genre it's somewhat of a niche market.

However, I think that the risk Nintendo took to release this type of game at launch was commendable and really paid off, giving its fan base a game that wasn't just challenging but authentically captured that old survival horror aspect now missing from other titles.

Regardless I’m proud to be one of the few who enjoyed this game and welcome a sequel any day.